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- // C4D-CommandResourceStrings (english)
- // Identifier Title HelpText
-
- COMMANDSTRINGS
- {
- IDP_TEXTURELIST "Texture List" "Texture List";
- IDP_PATTERNLIST "Pattern List" "Pattern List";
- IDP_TEXTURE_NEW "New Texture..." "Create a New Texture";
- IDP_TEXTURE_OPEN "Open Texture..." "Open an Existing Texture";
- IDP_TEXTURE_REVERT "Revert to Saved..." "Revert to the Last Saved Texture";
- IDP_TEXTURE_CLOSE "Close Texture" "Close Selected Texture";
- IDP_TEXTURE_SAVE "Save Texture" "Save Selected Texture";
- IDP_TEXTURE_SAVEAS "Save Texture as..." "Save Selected Texture as...";
- IDP_TEXTURE_SAVECOPYAS "Save Texture as Copy..." "Save Selected Texture as Copy...";
- IDP_COPY_MERGED "Copy Merged" "Copy Merged";
- IDP_PASTEINTO_SELECTION "Paste into Selection" "Paste into Selection";
- IDP_UVEDIT_SHOWMESH "Show UV Mesh" "Show the Unwrapped UV Mesh";
- IDP_UVEDIT_EDITPOINTS "Edit Points" "Edit UV Points";
- IDP_UVEDIT_EDITFACES "Edit Polygons" "Edit UV Polygons";
- IDP_UVEDIT_SELECTLIVE "Live Selection" "Live UV Selection Tool";
- IDP_UVEDIT_SELECTRECT "Rectangle Selection" "UV Rectangle Selection Tool";
- IDP_UVEDIT_SELECTPOLY "Polygon Selection" "UV Polygon Selection Tool";
- IDP_UVEDIT_SELECTFREE "Free Selection" "UV Free Selection";
- IDP_UVEDIT_MOVE "Move" "UV Move Tool";
- IDP_UVEDIT_SCALE "Non-Uniform Scale" "UV Non-uniform Scale Tool";
- IDP_UVEDIT_ROTATE "Rotate" "UV Rotate Tool";
- IDP_UVEDIT_SCALEUNIFORM "Uniform Scale" "UV Uniform Scale Tool";
- IDP_UVEDIT_TAPER "Shear V" "Shear V Coordinates";
- IDP_UVEDIT_SHEAR "Shear U" "Shear U Coordinates";
- IDP_UVEDIT_MAGNET "Magnet" "UV Magnet Tool";
- IDP_UVEDIT_MIRRORX "Mirror U" "Mirror U Coordinates";
- IDP_UVEDIT_MIRRORY "Mirror V" "Mirror V Coordinates";
- IDP_UVEDIT_NUMERIC "Transform..." "UV Transform Tool";
- IDP_UVEDIT_REMAP "Remap..." "Remap Texture to new UV";
- IDP_UVEDIT_BAKE "Bake UV" "Bake UV Coordinates";
- IDP_UVEDIT_BAKE_RESTORE "Restore UV" "Restore to Baked UV";
- IDP_UVEDIT_INTERACTIVE_START "Start Interactive Mapping" "Start Interactive Mapping of Selected Polygons";
- IDP_UVEDIT_INTERACTIVE_STOP "Stop Interactive Mapping" "Stop Interactive Mapping of Selected Polygons";
- IDP_UVEDIT_UNTRUEUV "Optimal Mapping..." "Optimally Map UV Coordinates to Object";
- IDP_UVEDIT_CLEARUV "Clear UV" "Delete Selected UV Coordinates";
- IDP_UVEDIT_FITCANVASTOUV "Fit Canvas to UV" "Fit Canvas to UV";
-
- IDP_FITTOSCREEN "Fit to Screen" "Fit View to Screen";
- IDP_ACTUALPIXELS "Zoom 100%" "Zoom 100%";
- IDP_ZOOMIN "Zoom In" "Zoom In";
- IDP_ZOOMOUT "Zoom Out" "Zoom Out";
- IDP_SETZOOM "Set Zoom..." "Edit Zoom Factor Setting";
- IDP_ACTIVEMATERIALCHANNELS "Active Material Channels" "Display Active Material Channels in the Layer Manager";
- IDP_ALLTEXTURES "All Textures" "View All Textures";
- IDP_PAINT_LEFTLIST_NO "No Icons" "Turn Off Left Layer Manager Icons";
- IDP_PAINT_LEFTLIST_SMALL "Small Icons" "Change Left Layer Manager Icon Size to Small";
- IDP_PAINT_LEFTLIST_MEDIUM "Medium Icons" "Change Left Layer Manager Icon Size to Medium";
- IDP_PAINT_LEFTLIST_LARGE "Large Icons" "Change Left Layer Manager Icon Size to Large";
- IDP_PAINT_RIGHTLIST_NO "No Icons" "Turn Off Right Layer Manager Icons";
- IDP_PAINT_RIGHTLIST_SMALL "Small Icons" "Change Right Layer Manager Icon Size to Small";
- IDP_PAINT_RIGHTLIST_MEDIUM "Medium Icons" "Change Right Layer Manager Icon Size to Medium";
- IDP_PAINT_RIGHTLIST_LARGE "Large Icons" "Change Right Layer Manager Icon Size to Large";
-
- IDP_CHANNEL_COLOR "Color" "Color Channel";
- IDP_CHANNEL_DIFFUSION "Diffusion" "Diffusion Channel";
- IDP_CHANNEL_LUMINANCE "Luminance" "Luminance Channel";
- IDP_CHANNEL_TRANSPARENCY "Transparency" "Transperency Channel";
- IDP_CHANNEL_REFLECTION "Reflection" "Reflection Channel";
- IDP_CHANNEL_ENVIRONMENT "Environment" "Enviroment Channel";
- IDP_CHANNEL_BUMP "Bump" "Bump Channel";
- IDP_CHANNEL_ALPHA "Alpha" "Alpha Channel";
- IDP_CHANNEL_SPECULARCOLOR "Specular Color" "Specular Color Channel";
- IDP_CHANNEL_DISPLACEMENT "Displacement" "Displacement Channel";
-
- IDP_NEWLAYER "New Layer" "Create a New Texture Layer";
- IDP_CHANNEL_ADDLAYERMASK "Add Layer Mask" "Add a Layer Mask to the Currently Selected Layer";
- IDP_DUPLICATELAYER "Duplicate Layer" "Make a copy of the Selected Layer";
- IDP_CHANNEL_DELETE "Delete Layer" "Delete the Selected Layer";
- IDP_CHANNEL_FLATTEN "Flatten Layers" "Flatten the Selected Channel";
- IDP_CHANNEL_FLATTEN_VISIBLE "Flatten Visible Layers" "Flatten All Visible Layers of the Selected Texture";
- IDP_MERGEDOWN "Merge Layer Down" "Merge Selected Layer with the Layer Directly Beneath it";
- //IDP_LAYERMASKFROMSELECTION "Layer Mask from Selection" "Create a Layer Mask from the current Selection";
- IDP_LAYERMASKADDSELECTION "Add Selection to Layer Mask" "Add Current Selection to Layer Mask";
- IDP_LAYERMASKSUBSELECTION "Substract Selection from Layer Mask" "Substract Current Selection from Layer Mask";
- IDP_SELECTIONFROMLAYER "Selection from Layer" "Create Selection from Non-Solid Layer";
- IDP_SELECTIONFROMLAYERADD "Selection from Layer (Add)" "Add Selection from Non-Solid Layer";
- IDP_SELECTIONFROMLAYERSUB "Selection from Layer (Sub)" "Subtract Selection from Non-Solid Layer";
-
- IDP_NEWALPHACHANNEL "New Alpha Channel" "Add New Alpha Channel";
- IDP_CONVERTTOGRAY "Convert to Grayscale" "Convert Layer to Grayscale";
- IDP_CONVERTTORGB "Convert to RGB" "Convert Layer to RGB";
-
- IDP_REVERTTOSAVED "Revert to Saved..." "Revert to Previously Saved Texture";
- IDP_BITMAPINFO "Bitmap Info" "Bitmap Information";
-
- IDP_BRUSH_NEWFOLDER "New Group..." "Create a New Brush Group";
- IDP_BRUSH_NEW "New..." "Create New Brush";
- IDP_BRUSH_REVERT "Revert to Default..." "Revert to Default Brush";
- IDP_BRUSH_SAVEASDEFAULT "Save As Default..." "Save as Default Brush";
- IDP_BRUSH_IMPORT "Import..." "Import Brush";
- IDP_BRUSH_EXPORTSELECTION "Export Selection..." "Export Selected Brushes";
- IDP_BRUSH_EXPORTVISIBLE "Export Visible..." "Export Visible Brushes";
- IDP_BRUSH_EDIT "Edit..." "Edit Brush Settings";
- IDP_BRUSH_RENAME "Rename..." "Rename Brush";
- IDP_BRUSH_DUPLICATE "Duplicate..." "Duplicate Brush";
- IDP_BRUSH_DELETE "Delete" "Delete Brush";
- IDP_BRUSH_GROUPS "Brush Groups" "Brush Groups";
- IDP_BRUSH_ASLIST "As List" "Browse Brushes in List Format";
- IDP_BRUSH_ASICON "As Icon" "Browse Brushes by Icons";
- IDP_BRUSH_SMALLICONS "Small Icons" "Small Brush Icons";
- IDP_BRUSH_MEDIUMICONS "Medium Icons" "Medium Brush Icons";
- IDP_BRUSH_LARGEICONS "Large Icons" "Large Brush Icons";
-
- IDP_COLOR_NEWFOLDER "New Group..." "Create a New Color Group";
- IDP_COLOR_REVERT "Revert to Default..." "Revert to Default Color";
- IDP_COLOR_SAVEASDEFAULT "Save As Default..." "Save as Default Color";
- IDP_COLOR_IMPORT "Import..." "Import Color";
- IDP_COLOR_EXPORTSELECTION "Export Selection..." "Export Selected Colors";
- IDP_COLOR_EXPORTVISIBLE "Export Visible..." "Export Visible Colors";
- IDP_COLOR_EDIT "Edit..." "Edit Color Setting";
- IDP_COLOR_RENAME "Rename..." "Rename Color";
- IDP_COLOR_DUPLICATE "Duplicate..." "Duplicate Color";
- IDP_COLOR_DELETE "Delete" "Delete Color";
- IDP_COLOR_GROUPS "Color Groups" "Color Groups";
- IDP_COLOR_ASLIST "As List" "Browse Colors in List Format";
- IDP_COLOR_ASICON "As Icon" "Browse Colors by Icons";
- IDP_COLOR_SMALLICONS "Small Icons" "Small Color Icons";
- IDP_COLOR_MEDIUMICONS "Medium Icons" "Medium Color Icons";
- IDP_COLOR_LARGEICONS "Large Icons" "Large Color Icons";
-
- IDP_COLOR_ADDPRESET "Add Single Channel Preset..." "Add a Single Channel Color Preset";
- IDP_COLOR_ADDPRESET_MULTI "Add Multi Channel Preset..." "Add a Multi Channel Color Preset";
- IDP_COLOR_OVERWRITE "Overwrite Preset" "Overwrite Color Preset";
- IDP_COLOR_COPY "Copy" "Copy Color";
- IDP_COLOR_PASTE "Paste" "Paste Color";
-
- IDP_BRUSH_ADDPRESET "Add Preset..." "Add Brush Preset";
-
- IDP_NEWTEXTUREVIEW "New Texture View" "Open Texture View Window";
- IDP_BRUSHSETTINGS "Brush Settings" "Open Brush Settings Window";
- IDP_COLORSETTINGS "Color Settings" "Open Color Settings Window";
- IDP_BRUSHPRESETS "Brush Presets" "Open Brush Presets Window";
- IDP_COLORPRESETS "Color Presets" "Open Color Presets Window";
- IDP_TEXTUREMANAGER "Layer Manager" "Open the Layer Manager";
-
- IDP_PREVIEW_COLOR "Preview: Color" "Preview: Color";
- IDP_PREVIEW_DIFFUSION "Preview: Diffusion" "Preview: Diffusion";
- IDP_PREVIEW_LUMINANCE "Preview: Luminance" "Preview: Luminance";
- IDP_PREVIEW_TRANSPARENCY "Preview: Transparency" "Preview: Transparency";
- IDP_PREVIEW_REFLECTION "Preview: Reflection" "Preview: Reflection";
- IDP_PREVIEW_ENVIRONMENT "Preview: Environment" "Preview: Environment";
- IDP_PREVIEW_BUMP "Preview: Bump" "Preview: Bump";
- IDP_PREVIEW_ALPHA "Preview: Alpha" "Preview: Alpha";
- IDP_PREVIEW_SPECULARCOLOR "Preview: Specular" "Preview: Specular";
- IDP_PREVIEW_DISPLACEMENT "Preview: Displacement" "Preview: Displacement";
- IDP_PREVIEW_MULTI "Multi Channel Mode" "Enable Multi Channel Mode";
-
- IDP_CLOSEALLTEXTURES "Close All Textures" "Close All Textures";
- IDP_SAVEALLTEXTURES "Save All Textures" "Save All Textures";
-
- IDP_TOOL_SELECTCIRCLE "Select Circle" "Create a Circular Selection";
- IDP_TOOL_SELECTRECT "Select Rectangle" "Create a Rectangle Selection";
- IDP_TOOL_SELECTFREEHAND "Select Freehand" "Create a Freehand Selection";
- IDP_TOOL_SELECTPOLYLINES "Select Polylines" "Create a Polyline Selection";
- IDP_TOOL_MAGICWAND "Magic Wand" "Magic Wand Selection Tool";
- IDP_TOOL_SELECTCOLORRANGE "Select Color Range" "Select by Color Range";
- IDP_PAINT_SELECTALL "Select All" "Select All";
- IDP_PAINT_DESELECTALL "Deselect All" "Deselect All";
- IDP_PAINT_INVERSESELECTION "Invert All" "Invert Selection";
- IDP_TOOL_MOVELAYER "Move Layer" "Move Layer";
- IDP_TOOL_MAGNIFY "Magnify" "Magnify Tool";
- IDP_TOOL_PICKUP "Eyedropper" "Eyedropper Tool";
- IDP_TOOL_BRUSH "Brush" "Brush Tool for Painting Textures";
- IDP_TOOL_CLONE "Clone Tool" "Paint using a Cloned Selection";
- IDP_TOOL_ERASER "Eraser" "Eraser Tool";
- IDP_TOOL_FILLBITMAP "Fill Bitmap" "Fill Bitmap with the current Color";
- IDP_TOOL_TRANSFORMBITMAP "Transform Bitmap" "Transform Bitmap";
- IDP_TOOL_DRAWLINE "Draw Line" "Draw Line";
- IDP_TOOL_DRAWTEXT "Draw Text" "Draw Text";
- IDP_TOOL_POLYGONSHAPE "Draw Polygon Shape" "Draw Polygon Shape";
- IDP_PAINT_SCALE "Texture Size..." "Texture Size Setting";
- IDP_PAINT_CANVAS "Canvas Size..." "Canvas Size Setting";
- IDP_PAINT_ROTATE "Rotate Texture..." "Rotate Texture";
- IDP_PAINT_FLIPX "Flip Texture Horizontal..." "Flip Texture Horizontal";
- IDP_PAINT_FLIPY "Flip Texture Vertical..." "Flip Texture Vertical";
- IDP_PAINT_FILLBITMAP "Fill Layer" "Fill Layer";
-
- IDP_UVEDIT_FILLFACES "Fill Polygons" "Fill Selected Polygons with the Current Color";
- IDP_UVEDIT_OUTLINEFACES "Outline Polygons" "Draw Current Brush Around the Selected Polygons";
- IDP_PAINT_CREATEMASKFROMSELECTION "Create Mask from Selection" "Create a New Mask from Selection";
- IDP_DISPLAYSINGLECHANNEL "Display Selected Channel" "Display Selected Channel In 3D View";
- IDP_PAINT_TILEU "Tile U" "Enable Tiling for U Direction";
- IDP_PAINT_TILEV "Tile V" "Enable Tiling for V Direction";
- IDP_CLEARBITMAP "Clear Bitmap" "Clear Bitmap";
-
- IDP_3DPAINT "3D Painting Mode" "Enable the 3D Painting Mode";
- IDP_HIGHQUALITY "High Quality Shading" "Enable High Quality Shading";
- IDP_RAYBRUSHALL "Raybrush Render View" "Render Active View for Raybrush Painting";
- IDP_RAYBRUSHACTIVE "Raybrush Render Active Object" "Render Active Object for Raybrush Painting";
- IDP_RAYBRUSHPART "Raybrush Render Region" "Render a Region for Raybrush Painting";
-
- IDP_EDITMASK "Edit Selection Mask" "Edit Selection Mask";
-
- IDP_FEATHER "Feather..." "Feather the edges of the Selection";
- IDP_GROWSELECTION "Grow Selection..." "Grow Selection";
- IDP_SHRINKSELECTION "Shrink Selection..." "Shrink Selection";
-
- IDP_UNDOPAINTER "Undo (Texture)" "Undo Last Painting Action";
- IDP_BITMAPFILTER "Bitmap Filter" "Apply Bitmap Filter";
- IDP_EXECUTE_LASTFILTER "Execute Last Filter" "Execute Last Filter";
-
- IDP_PAINT_MANUAL "Help (BodyPaint 3D)..." "Open Help Window (BODYPAINT 3D)";
- IDP_PAINT_CROP "Crop Texture..." "Crop Texture to Selection";
- }
-